Computer game mods, modders, modding, and the mod scene
نویسندگان
چکیده
منابع مشابه
Computer Game Mods, Modders, Modding, and the Mod Scene
Computer games have increasingly been the focus of user-led innovations in the form of game mods. This paper examines how different kinds of socio-technical affordances serve to organize the actions of the people who develop and share their game mods. The affordances examined include customization and tailoring mechanisms, software and content copyright licenses, game software infrastructure an...
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Computer games have increasingly been the focus of user-led innovations in form of games mods. This paper examines how different kinds of socio-technical affordances serve to organize and govern the actions of the people who develop and share their game mods. The affordances examined include customization and tailoring mechanisms, software and content copyright licenses, game software infrastru...
متن کاملIT education, girls and game modding
Researchers have argued that video games have great utility for learning. Games promote experiential learning and can be used to facilitate active learning. This paper examines the potential of video games in education. In particular, it examines the benefits of game modding compared to playing and/or creating games. However, video game classes have been primarily attended by male students. Thi...
متن کاملModding as an Open Source Approach to Extending Computer Game Systems
This paper examines what is known so far about the role of open source software development within the world of game mods and modding practices. Game modding has become a leading method for developing games by customizing or creating OSS extensions to game software in general, and to proprietary closed source software games in particular. What, why, and how OSS and CSS come together within an a...
متن کاملRunning head: A VIDEO GAME SELECTION PROCESS FOR MODDING PROJECTS 1 A Video Game Selection Process for Supporting Modding Projects
Most research & development (R&D) projects lack the financial resources to develop sophisticated VG-based training applications. Building on an existing VG resulting from a large development budget is a more frugal option. Although there are numerous examples of exploitation of VG in R&D projects, the selection process of these VGs and the possible modifications were rarely documented. First, t...
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ژورنال
عنوان ژورنال: First Monday
سال: 2010
ISSN: 1396-0466
DOI: 10.5210/fm.v15i5.2965